Mountana

Mountana
XP:375
Male Dwarf Ranger 1
Neutral Good
Representing Mischa Castiel

Strength 13 (+1)
Dexterity 16 (+3)
Constitution 19 (+4)
Intelligence 12 (+1)
Wisdom 9 (-1)
Charisma 10 (+0)

Size: Medium
Height: 4' 2"
Weight: 170 lb
Skin: Tan
Eyes: Dark Brown
Hair: Blond Wavy; Thick Beard / Hirsute

Total Hit Points: 13

Speed: 10 feet [slow trait]

Armor Class: 16 = 10 +2 [leather] +1 [buckler] +3 [dexterity]

Touch AC: 13
Flat-footed: 13

Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: +5 = 2 [base] +3 [dexterity]
Will save: -1 = 0 [base] -1 [wisdom]
Attack (handheld): +2 = 1 [base] +1 [strength]
Attack (unarmed): +2 = 1 [base] +1 [strength]
Attack (missile): +4 = 1 [base] +3 [dexterity]
Grapple check: +2 = 1 [base] +1 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
50 lb. or less
51-100 lb.
101-150 lb.
150 lb.
300 lb.
750 lb.

Languages: Common Dwarven Orc

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing]

Sling [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning]

Composite Shortbow [1d6, crit x3, range incr. 70 ft., 2 lb., piercing]

Dwarven Urgrosh [1d8/1d6, crit x3, 12 lb., two-handed, slashing or piercing]

Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]

Buckler [+1 AC; check penalty -1; hardness 10; hp 5; 5 lb.]

Feats:

Track [free to rangers]
Weapon Focus x1 Weapon(s):

Traits:

Slow
Suspicious

Skill Name, KeyAbility, SkillModifier, AbilityModifier, Ranks, Misc.Modifier
Appraise Int 1 = +1
Balance Dex* 3 = +3
Bluff Cha 0 = +0
Climb Str* 1 = +1
Concentration Con 4 = +4
Craft_1 Int 1 = +1
Craft_2 Int 1 = +1
Craft_3 Int 1 = +1
Diplomacy Cha -1 = +0 -1 [suspicious]
Disguise Cha 0 = +0
Escape Artist Dex* 3 = +3
Forgery Int 1 = +1
Gather Information Cha 0 =+0
Handle Animal Cha 1 = +0 +1
Heal Wis 3 = -1 +4
Hide Dex* 7 = +3 +4
Intimidate Cha -1 = +0 -1 [suspicious]
Jump Str* -11 =+1 -12 [speed 10]
Listen Wis 3 = -1 +4
Move Silently Dex* 7 = +3 +4
Perform_1 Cha 0 = +0
Perform_2 Cha 0 = +0
Perform_3 Cha 0 = +0
Perform_4 Cha 0 = +0
Perform_5 Cha 0 = +0
Profession Wis 0 = -1 +1
Ride Dex 4 = +3 +1
Search Int 5 = +1 +4
Sense Motive Wis 0 = -1 +1 [suspicious]
Spot Wis 3 = -1 +4
Survival Wis 0 = -1 +1
Swim Str** 1 = +1
Use Rope Dex 3 = +3

  • = check penalty for wearing armor

Your wisdom is too low to use ranger magic.

Dwarf:

+2 constitution / -2 charisma (already included)

Can move 20 feet even if in heavy armor

Darkvision (see 60 feet in pitch-dark)

Stonecunning (+2 on searching stone, intuit depth)

+2 racial bonus on saves vs. poison

+2 racial bonus on saves vs. spells / spell-like abilities

+1 racial bonus to hit orcs and goblinoids

+4 dodge bonus on AC against giants

+4 stability bonus to avoid being tripped/bull rushed standing on solid ground

+2 racial bonus on appraise checks if stone/metal

Ranger:

Favored enemies

Track as bonus feat (already included)

Combat Style

Endurance

Wild empathy (roll level + charisma bonus)

Endurance (level 3)

Animal Companion (level 4)

Woodland Stride (level 7)

Swift Tracker (level 8)

Evasion (level 9)

Camouflage (level 13)

Hide in Plain Sight (level 17)

Favored Enemies:

Animals +2

This ranger chose the two-weapon combat track.

Class HP rolled
Level 1: Ranger 9

Mountana's Equipment:

36 lb
3 lb
5 lb
_
44 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x1
Sling bullets (group of 10) x1

Total

More about Mountana:

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